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Tuesday, March 9, 2010

How to create an island terrain in Unity 3D game engine

How to create an island terrain in Unity 3D game engine



In this software tutorial you will learn how to create an island terrain in Unity 3D game engine.
PART 1 covers creating a new project and exploring the interface.
PART 2 covers terrain extrusion and texturing.
PART 3 covers Trees and further environment topography.
PART 4 covers Lighting & First Person Control. In this part we introduce the First Person Controller, a ready made prefab allowing you to walk around using the keys and mouse, and lighting the scene.
PART 5 covers Water Elements and Light Flares.
Part 6 covers using a particle system to add smoke to our volcano.
PArt 7, the final part covers improving our volcano's particle system by creating a material for the smoke.
This tutorial series is a great way to learn how to create an entire terrain from start to finish including effects and lighting in Unity 3D and is a grea lesson to learn how to use the Unity 3D game engine software.

PART 1

Unity 3D - Lesson 1 Part 1

PART 2



Unity 3D - Lesson 1 part 2 from Will Goldstone on Vimeo.

PART 3



Unity 3D - Lesson 1 part 3 from Will Goldstone on Vimeo.



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